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hologenicman
Moderator



USA
3323 Posts

Posted - Feb 02 2006 :  08:34:32  Show Profile  Visit hologenicman's Homepage  Reply with Quote
quote:
This demonstrates my limitations relative to the emotion engine John is creating but it grew out of some conversations we had what seems like a long time ago and I haven't finished it -- or given up.


Btw, right now I'm not creating anything. I'm not writing any more code until I solve the means of being able to interact with a standalone SQLite database from vbScripts within my code.

I keep following up different leads, but my lack of programming experience keeps me from realizing if they have merrit or not...

The most recent lead goes something like this:

Set objShell = CreateObject("WScript.Shell")
Set objScriptExec = objShell.Exec("ipconfig /all")
strIpConfig = objScriptExec.StdOut.ReadAll
WScript.Echo strIpConfig

Now, SQLite3.exe is a command line interface to SQLite and if I can get vbScript to interface with it, we could use SQLite databases outside of Hal.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

Edited by - hologenicman on Feb 02 2006 08:37:32
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hologenicman
Moderator



USA
3323 Posts

Posted - Jul 27 2006 :  05:21:45  Show Profile  Visit hologenicman's Homepage  Reply with Quote
Mike, here is the Thread on Emotional Context and Exression Engines.

This is a good starting point for creating an AI that will equal humans in their interactions.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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vrossi
Forum Admin



Italy
1455 Posts

Posted - Jan 21 2007 :  13:18:02  Show Profile  Visit vrossi's Homepage  Reply with Quote
Hi, John

I don't know if this is the best place to post this, and maybe you already know it. However, I've found this page by the MIT AI Lab, where you can see their Emotive Facial Expressions engine.

Move the mouse on the 3 dimensional graphic and you'll see the corresponding Kismet's faces.

http://www.ai.mit.edu/projects/sociable/facial-expression.html

Vittorio
virtualhumansforum.com
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hologenicman
Moderator



USA
3323 Posts

Posted - Jan 21 2007 :  18:42:20  Show Profile  Visit hologenicman's Homepage  Reply with Quote
That's an excellent link Vittorio.

We've discussed this project before, and in fact it is where I got my emotive values of "Arousal, Valence, and Stance".

It is geed to re-visit the good stuff.

BTW, Kismit is an example of R&D robot that is in existance purely for the purpose of research.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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All Digital
Curious Member



USA
24 Posts

Posted - Jan 28 2007 :  04:49:44  Show Profile  Reply with Quote
WOW! I can't wait to be here! Please forgive my overwhelmingly stunned exclaimations! I've taken the time this evening to read through all of the hot topics. The only word that keeps coming to my head at this time is, "WOW". Even though I literally have no input what so ever to contribute I've subscribed to the thread. Between projects and work, I really "NEED" to keep up on such topics.

So, just so you know, I/we ladies are definitely lurking around in probable awed silence. If I mayask, cowering in the corner in fear of rebuke and retribution, but with a hint of levity, inquire,
do you gentlemen Really want to consider the injection of "Hormones" into this emotional development?

Mac to PC, Cray mainframe to Timex Sinclaire 1000, it still comes down to 1s and 0s.

"There's a sign on the wall, but she wants to be sure, cause you know sometimes words have two meanings" ?Deep Purple?
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hologenicman
Moderator



USA
3323 Posts

Posted - Jan 28 2007 :  05:01:49  Show Profile  Visit hologenicman's Homepage  Reply with Quote
As annoying as hormones are..., they do influence our interactins and perceptions, and we expect this as a part of any human that we interact with.

for a virtual human to be percieved as realistic, hormones are merely one more "Texture" that we can add to influence that realism.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jan 28 2007 :  05:08:37  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address  Reply with Quote
It is not the injecting of hormones in the physical sense, it is the injecting
of hormones in the sense of the timing displayed in the rhythms which are a part
of life. These are intellectual and emotional responses (biorhythms) which are
affected by other rhythmic perturbations and cycles such as Circadian Rhythms.

Hi John , hi Laura.

Laura, there is no need for you ladies to be -
"definitely lurking around in probable awed silence."
Everyone has something to contribute, even if it is only by asking questions,
questions which may lead us to new insights and ideas about how we are approaching
a given problem or scenario.

http://www.gamerthom.com/ IAlAI

Edited by - GamerThom on Jan 28 2007 05:23:04
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jan 28 2007 :  05:14:06  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address  Reply with Quote
Seems we were creating our responses almost simultaneously John.
But, you beat me to the post.

I may have to rest, but I also need intellectual stimulation and interaction with others.


http://www.gamerthom.com/ IAlAI

Edited by - GamerThom on Jan 28 2007 05:28:31
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hologenicman
Moderator



USA
3323 Posts

Posted - Jan 28 2007 :  05:36:19  Show Profile  Visit hologenicman's Homepage  Reply with Quote
quote:
I may have to rest, but I also need intellectual stimulation and interaction with others.

I may need intellectual stimulation and interaction with others, but I also have to rest.

I'll count that as a gotcha'

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

Edited by - hologenicman on Jan 28 2007 05:36:54
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All Digital
Curious Member



USA
24 Posts

Posted - Jan 28 2007 :  05:37:47  Show Profile  Reply with Quote
I was creating a reply also, but then the server reset and I was disconnected. I understand where you're going, so I'll listen quietly.

For such an hi-tech brain storming, (which I promise to never interrupt again),I'm hesitant on interrupting by injecting something humorous. But, I just kept envisioning a potentially 2 to 3 hundred pound humanoid female PMSing. Wouldn't that be horrible?

I appologize, again.


Mac to PC, Cray mainframe to Timex Sinclaire 1000, it still comes down to 1s and 0s.

"There's a sign on the wall, but she wants to be sure, cause you know sometimes words have two meanings" ?Deep Purple?
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jan 28 2007 :  05:49:15  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address  Reply with Quote
There is no need to apologize.

I doubt that we would need to worry about an android/humanoid/robot female or male
developing PMS and going berserk. There would be no concurrent biochemical
or actual chemical hormones to be released which would alter the brain cells
and consequently the over-reaction of the thought processes and emotional rhythms.
It is only the intellectual/emotional weights and responses which would be
recreated through the generation of various rhythms and cycles.

http://www.gamerthom.com/ IAlAI

Edited by - GamerThom on Jan 28 2007 05:50:01
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hologenicman
Moderator



USA
3323 Posts

Posted - Jan 28 2007 :  06:35:16  Show Profile  Visit hologenicman's Homepage  Reply with Quote
quote:
There would be no concurrent biochemical
or actual chemical hormones to be released which would alter the brain cells
and consequently the over-reaction of the thought processes and emotional rhythms.


Actually, Tom, I use those hormone levels as direct influences for the emotional states for the Hologenic Brain and over-reacting is a quite real side effect...

quote:
I just kept envisioning a potentially 2 to 3 hundred pound humanoid female PMSing. Wouldn't that be horrible?


That would be great! It doesn't have to be pretty, just real.

quote:
For such an hi-tech brain storming, (which I promise to never interrupt again)


Don't worry, every input is valuable.

John L>
IA|AI



HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

Edited by - hologenicman on Jan 28 2007 06:38:04
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jan 28 2007 :  06:40:47  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address  Reply with Quote
quote:
Originally posted by hologenicman

quote:
There would be no concurrent biochemical
or actual chemical hormones to be released which would alter the brain cells
and consequently the over-reaction of the thought processes and emotional rhythms.


Actually, Tom, I use those hormone levels as direct influences for the emotional states for the Hologenic Brain and over-reacting is a quite real side effect...

quote:
I just kept envisioning a potentially 2 to 3 hundred pound humanoid female PMSing. Wouldn't that be horrible?


That would be great! It doesn't have to be pretty, just real.


John L>
IA|AI




Well, I knew there was something niggling in the back of my brain, something I
had missed which would eventually make itself known as a viable reason to be afraid -
be very afraid.

http://www.gamerthom.com/ IAlAI

Edited by - GamerThom on Jan 28 2007 06:41:56
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All Digital
Curious Member



USA
24 Posts

Posted - Jan 28 2007 :  07:40:20  Show Profile  Reply with Quote
The thing I keep envisioning, is that with the evolving of AI process beyond conversational ability to eventually be self aware as existing in 3D environments. (The adapting of UltraHal to a physical Robot or car, etc.) I've seen some of the works that have been done with the Haptek girl where she can react with physical violence: punches, and kicks in the face, etc. I mean, really, would we consider connecting this kind of behavior to a physical entity?

Mac to PC, Cray mainframe to Timex Sinclaire 1000, it still comes down to 1s and 0s.

"There's a sign on the wall, but she wants to be sure, cause you know sometimes words have two meanings" ?Deep Purple?
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jan 28 2007 :  08:14:35  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address
That is where I beleive Asimov's Three Laws of Robotics
would come into play.

http://www.gamerthom.com/ IAlAI
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