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 ALICE voted #1 in Chatterbox Challenge
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drwallace
Curious Member

USA
23 Posts

Posted - May 01 2006 :  01:59:13  Show Profile  Visit drwallace's Homepage  Send drwallace an AOL message  Send drwallace a Yahoo! Message
http://www.chatterboxchallenge.com/

Be Your Own Botmaster

aladyblond
Hooked Member



USA
620 Posts

Posted - May 01 2006 :  02:05:37  Show Profile
congrats! i always new alice was a special friend. ~~alady
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GrantNZ
Dedicated Member



New Zealand
2677 Posts

Posted - May 01 2006 :  08:34:40  Show Profile
Well done
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mikmoth
Moderator



USA
2082 Posts

Posted - May 10 2006 :  04:41:13  Show Profile  Visit mikmoth's Homepage
Super congrats! I think the word Godfather of AI applies to you. I am huge fan of your work. Just typing in "artificial intelligence" on google brings up your page immediately. That's got to tell ya something!

I also made it to the top 10 (placed 10! ) plus best new bot. Not bad... someday I hope to be on the same level as Alice. We need a company like Sony to hire us all and pay us millions to do what we do for fun!

 http://lhandslide.com
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laackejim
Committed Member



USA
3274 Posts

Posted - May 10 2006 :  08:23:14  Show Profile
quote:
Originally posted by mikmoth


I also made it to the top 10 (placed 10! ) plus best new bot. Not bad... someday I hope to be on the same level as Alice. We need a company like Sony to hire us all and pay us millions to do what we do for fun!


mikmoth, I have been told that if we were a coherent group that produced stuff the millions, or at least the million could well come. Of course this is from a source who requested annonymity and who I know doesn't have the millions themselves. But, But, it is not an impossible task. Just improbable.

Uncle Jim (e=mc2)
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mikmoth
Moderator



USA
2082 Posts

Posted - May 10 2006 :  10:07:22  Show Profile  Visit mikmoth's Homepage
That would be something...

I've asked around (I have some high up contacts in the game industry) and they were hesitant about pursing a chatbot. "not enough mass appeal" were their words. I beg to differ.

If its done right it could start a whole trend. There has to come along a product that will start this whole virtual humans paradigm shift. Take the Sims2... they're on the cusp. But something that could actually understand you (even if its simulated) - that's the nut we've all be trying to crack. Delivered with a pretty face... that's gold. I don't think anyone is there yet...





 http://lhandslide.com
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hologenicman
Moderator



USA
3323 Posts

Posted - May 10 2006 :  17:05:17  Show Profile  Visit hologenicman's Homepage
Mikmoth, I think that they're actually right from a "marketing" point of view.

V-humans do not appeal to the masses. I show them to people and they say wow, that's neat and their atention wanders off. The only valid way to get the masses hooked on V-humans will be to sneak up on them.

One effective strategy would be to have the V-human be introduced as an integral part of an operating system. I don't mean like that little annoying avatar that pops up with MS Word. No, I mean to have the interface for the OS actually be the V-human. in order to open a file or document or browse the internet, you would interact through the V-human. People would see that as interacting with the OS when in reallity, they would be interacting with the V-human. With enough interaction, the relationship would be cemented for the masses.

But we must be planning a sneak attack since the masses will not be looking at buying v-humans any time soon.

Of course "Free" could be used as an effective sneak attack on the masses as well...

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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GrantNZ
Dedicated Member



New Zealand
2677 Posts

Posted - May 11 2006 :  08:26:46  Show Profile
I suggest disbelief is a major marketing factor too - few people really believe that a computer will ever be able to really converse with them, and perhaps more importantly people perceive the same opinion in other people, so investing in such a project sounds absurd. Like a lot of pioneering fields, there needs to be something that works before anybody will pay to have it developed Catch 22?

Jim's source is right - the millions would come, if a) you already have it working, b) you market the idea successfully, and c) you don't do something charitable like make it open source

quote:
"not enough mass appeal" were their words. I beg to differ.

I totally agree with you. Some people had similar opinions about The Sims too, before it became one of the most popular computer games in existence.
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