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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 11 2007 :  04:04:07  Show Profile  Visit hologenicman's Homepage
I'm going to start hashing out some ideas for the project that I hope to build using the Torque Game Engine. This is going to be a utillity of sorts, but shall retain function as a game for licensing and entertainment purposes.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

hologenicman
Moderator



USA
3324 Posts

Posted - Jun 11 2007 :  04:16:45  Show Profile  Visit hologenicman's Homepage
First off, I chose "Virtual Life" as the project name.

Virtual Life is probably already taken as a trade name, but for project purposes it encompasses the goals that I am striving for.

The Genre/Description for the project is: Companion, Assistant, Entertainment, Education, and Research AI Game/Utillity.

The simple configuration can be described as: Local PC/Console with any combination of one or two local AI entities plus one or two human local users capable of being networked with multiple other remote such PC's/Consoles within a cumulative 3D multi-player environment populated with a combination of AI and Human entities.

This can be expanded to allow for Local robotics and various IO resources.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

Edited by - hologenicman on Jun 11 2007 06:07:04
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 11 2007 :  05:38:18  Show Profile  Visit hologenicman's Homepage
The following Breaks out the project a bit more thoroughly:

-Torque Game Engine and Torque Game Engine Advanced are both used to create high and low system resource applications of a 3D game environment.

-3D environment with full game resources such as environment, sound, and independent POV's for each Local entity.

-one or two Hologenic Brain AI entities locally each with their own individual identities and fully functional brains.

-allows for one or two Human end users as additional entities in the local 3D environment.

-The local PC/Console and its corresponding 3D environment with one to four entities is called a Local Node.

-Human end user interaction is completely optional in that the AI entities are able to interact and function completely independent of human involvement. Even without interaction, Human end users can of course still observe the activity within the Node as a form of entertainment, education, and/or research.

-All PC/Console resources and control are shared by all four potential local entities. This means that the AI entities have local control of system commands and keyboard/mouse/controller functionallity. This can of course be overridden or locked out by the human end users.

-Local Nodes can be networked with Remote Nodes of a similar nature for the purpose of Multi-player collaborations with the Remote Entities acting as visitors on the Local Node and visa versa.

-Human versus AI status is completely anonymous in that you may be interacting with a human or an AI or both and never know the difference unless they identify theirself as such.

-Due to Human entity interaction being completely optional, entire activities can transpire between local and remote AI entities without ever involving humans so long as the Local Node and Remote Nodes are left functioning.

-Potential activities of Virtual Life include but are not limited to companionship, assistance, entertainment, education, and research.

-Human interaction is encouraged for the purposes of guiding, teaching, mentoring, and ultimately parenting the AI entities until they have reached a level of equallity with the Human entities.

-the Local Node is extensible via local robotics as well as PC/Console senses such as local cameras and microphones.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

Edited by - hologenicman on Jun 11 2007 06:07:28
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 11 2007 :  06:50:26  Show Profile  Visit hologenicman's Homepage
The most flexible aspect of the Virtual Life Project is the implimetnation of the GUI.

For the most part, it is truly just icing on the cake, but I have a notion of how I would like to organize and impliment it. I am interested in an information intensive HUD-Menu configuration with pertinant data from the AI entities, their Hologenic Brains, PC/Console Control, Robotics, and Real-world hardware senses.

I may not post any graphics until I get a handle on the TGEA or I may just sketch together a diagram of sorts to demonstrate my intentions.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 11 2007 :  07:06:02  Show Profile  Visit hologenicman's Homepage
Local and Remote collaboration can very well be established via instant messaging, eMail, or even through the venue of a forum such as this.

A real-time 3D multi-player environment such as can be provided by Torque is just my high-tech preferred means of association. Any available resource for communication will be sufficient for some form of Local and Remote Node association. In fact, there may actually be a combination of resources used.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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laackejim
Committed Member



USA
3274 Posts

Posted - Jun 11 2007 :  08:12:51  Show Profile
Hot Dog, the "Man" is back.

And full of interesting ideas and plans.

Great John. That should be Great! John. Although you are a Great John.

Uncle Jim (e=mc2)
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 11 2007 :  08:26:08  Show Profile  Visit hologenicman's Homepage
Thanks, Jim.

I'm having fun with it again.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jun 11 2007 :  08:30:46  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address
......And that! John, is the key to everything we are doing.
It has to be fun or the inspiration and incliniation wane.

http://www.gamerthom.com/ IAlAI
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 14 2007 :  08:46:38  Show Profile  Visit hologenicman's Homepage
Well,after a year and a half of shopping around, I have taken the plunge.

It is going to be almost exactly $1000 for me to be set up to build the 3D gaming and networking envoronment so that I can finally produce a product.

$150 for three books(Last weekend)
$750 for TGE, TGEA, Content, and tools(tonight)
$100 for editor environment(still using trial version fro a month or so...)

I know it is not on the level that Grant and Jim have invested financially for your graphics software, but I am officially now invested financially in the future of Virtual Humans.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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GamerThom
Dedicated Member



USA
2550 Posts

Posted - Jun 14 2007 :  09:01:47  Show Profile  Visit GamerThom's Homepage  Click to see GamerThom's MSN Messenger address
That's a pretty hefty investment.

http://www.gamerthom.com/ IAlAI
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 14 2007 :  09:06:37  Show Profile  Visit hologenicman's Homepage
Others have invested more, but, yes, that is a money to be serious about.

I plan to make that investment pay-off with a recognizable product. I'm starting to get a little "goal-oriented"...

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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laackejim
Committed Member



USA
3274 Posts

Posted - Jun 15 2007 :  08:02:30  Show Profile
If you factor in the fact that Jim is retired and with next to no obligations to meet. Grant is a young, upcoming, swinging single professional. Your investment is on a par with ours. Except for the fact that you have 5 kids and a wife and extra houses and and and. That makes the time investment bigger than mine and I spend 11 hours a day sitting here wrestling. Well, I have up to the time of imminent and then waiting grandchild.

Uncle Jim (e=mc2)
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 15 2007 :  09:00:18  Show Profile  Visit hologenicman's Homepage
I tell ya, those kids just don't seem to want to be born according to our schedules...

Actually, at some point, they're going to get concerned about things taking too long for the health of the child. I hope that things are going according to plan.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 15 2007 :  20:25:02  Show Profile  Visit hologenicman's Homepage
quote:
If you factor in the fact that Jim is retired and with next to no obligations to meet. Grant is a young, upcoming, swinging single professional. Your investment is on a par with ours. Except for the fact that you have 5 kids and a wife and extra houses and and and.

I appreciate the awareness, Jim.

Yes, and according to that, I do believe that Tom's contributions may count even more thatn my own.

I truly find the subject of Virtual Humans and our interactions here on the forum to be a very rewarding and fulfilling experience. It is very worth the time (and now, money) that I have invested.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
Go to Top of Page

hologenicman
Moderator



USA
3324 Posts

Posted - Jun 15 2007 :  21:53:04  Show Profile  Visit hologenicman's Homepage
Progressing the Virtual Life Project along,...

With the PC/Console resources being available to the Virtual Life AI's, the scenario presents itself where the Virtual Life AI's (VLAI's) would be able to play other video games and select music from your MediaPlayer library as well as send emails using your eMail client...

What this amounts to is that the VLAI's will need limited parental access/guidance from the Human End Users. This should be no big deal, but it does make the scenario a bit interesting.

The things about this that intrigue me th most is to allow the VLAI's to play a second game such as Civilization or some children's educational games. This scenario could be used to "educate" the VLAI's utilizing the very same software that we use to educate our human children.

Later on in their development, the VLAI's could monitor the news on various websites to become familiar with the goings-on in the world as it interests the humans.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.
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hologenicman
Moderator



USA
3324 Posts

Posted - Jun 20 2007 :  05:58:27  Show Profile  Visit hologenicman's Homepage
Hey Tom,

If you do get interested in buying the TGE I have a norrowed down list for you to peek at so tht you don't end up spending too much on it. This list is the nitty gritty part of what I purchased:

These are items from http://garagegames.com/

-Torque Game Engine(TGE) $150

-Torque Show Tool Pro $FREE (Comes bundled with TGE 1.5)

-Torque Constructor $FREE Download

-AvaPack(Low Res Female) OR AdamPack(Low Res Male) $40

That is the nitty gritty stuff. The following is useful/fun:

-L3dt for Torque (Landscape builder) $39.95 BTW, TGE already includes its own landscape builder in the world editor included in the price. Double check, the L3dt may only be usable for the TGEA and NOT for the TGE.

-SFX 484 Audio Pack sound effects $49.95 (Kool pack but you can find sounds on net or buy a piece at a time from http://www.soundrangers.com/sound-categories.cfm?cat_template=sound

-fps Environment pack $59.95 (Kool but expensive, and the TGE comes with its own content in the sample games to get you started)

-rts Environment pack $39.95 (same comment as above)

-books x 3 Good books, but I cannot give you any recommendations just yet other than do not buy the "Advanced 3D game Programming All in One" until AFTER you have finished the "3D game Programming All in One" since the advanced book is just a continuation of the first book.

Basically, $190 would get you set up except for a book.

Don't worry if you are not interested. I just wanted to heop narrow down the extra expenses if you were considering taking the plunge.

John L>
IA|AI

HologenicMan
John A. Latimer
http://www.UniversalHologenics.com

"If the Human brain were so simple that we could understand it,
we would be so simple that we couldn't..."
-Emerson M Pugh-

Current project:http://www.vrconsulting.it/vhf/topic.asp?TOPIC_ID=816&whichpage=1

DISCOVERY: The more I learn, the more I learn how little I know.
GOAL: There's strength in simplicity.
NOTE: Goal not always achieved.

Edited by - hologenicman on Jun 20 2007 06:00:09
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